Jessica Heidrick 0:32

Welcome to chance die point five.

Creed 0:35

Kinda Whoa,

Jessica Heidrick 0:37

we're we're going to talk a little bit about my favorite thing, rules. I hate rules. So they're gonna pretty much spearhead this. So you know, take it away, bitches.

Creed 0:48

Alright, guys. So we're playing this cool RPG called World of Darkness. It's heavily story based and less rules based. And we take that to the extreme,

Tryston 0:58

especially with Jessica Sr, GM.

Creed 1:01

Yeah, so basically, the way it works is, we have detail ends, and we have a pool of them. So we'll roll any anywhere from like one to bajillion if we're that cool. And the number of successes, which is eight, nine or 10, on a D 10. Depends on how well we do against the challenge we're facing. Yeah,

Nat 1:26

and if you get a 10, you can reroll to hopefully get another success. So it's how good you roll is more successes.

Tryston 1:35

And on those scales, a one is a very meager success. Two to three is the average range of successes in this world. And then anything four and above is considered an exceptional success. So something beneficial will happen for you, if you are able to roll that well. But like they were saying those pools dictate. So if you have a two pool, rolling a four is next to impossible. But if you have say a seven, pool four is a little bit more manageable. So your skills and attributes that you are good in really shine in this. And so you try to lean towards doing those things. Yeah, and

Nat 2:08

you really want a success. Because if you're doing something important, and you don't get any successes, that is unfortunate, but really funny. Depending on who is at stake, if you don't

Gabbie 2:18

have any. But dots in 70 bucks anybody you attributes or skills or any thoughts on this, you get to do a chance die, which is just one die. And if you get success, you get a success. If you don't you fucking die.

Nat 2:40

Go for it. And what we're referring to when we say dots is kind of how the character sheet is laid out. Now, at the top of it, you have attributes, which is things like intelligence, strength, and presence, we are kind of sorted into mental, physical, and also social, then by that is skills, which is again mental, physical and social. But that's things that are more specified like computer medicines, stealth weapons, that sort of thing.

Tryston 3:08

They range on, you have five dots technically available, right? So they could have that you could have it but you have to pour more of you're in quotes XP to get hired dots. So if you have a one and strength, you're a pretty weak boy. But if you have a five and strength, you're incredibly strong, you're like a bodybuilder, you have a lot of strength behind it. So our dots go on a scale of one to five. That's just for humans. Yeah, that is just for human vampires and all the Supernaturals kind of get crazy and

Gabbie 3:40

stupid. Right now on our socials, we should have at least one character sheet of one of the characters. And you will see dots, the dots that we were talking about in their attributes and skills. So if you want to hop over there and see what we're actually talking about for physical media, there you go. We

Nat 4:00

also have things like merits, which are kind of like a special skill that is a little extra, those very much depend on your character and how you have them put together. There's also your health, willpower, and there's also morality now your morality is how human you are essentially. Now if you're going to do something like kill someone in cold blood or torture someone, you are going to go down in morality and that can have some great repercussions.

Tryston 4:28

If you drop low enough to like, what is it a one or

Jessica Heidrick 4:30

one or a two, I think you become just a serial killer under this storyteller, you don't

Tryston 4:34

get control of your character anymore. But like she was saying those attributes like health and willpower, those amount of dots are actually figured out by certain attributes. So for your willpower, you add your resolve and your composure, however many dots you get in that and that's how many willpower dots you gotta use. Now willpower is very, very fun because in those moments of life where you're like you have to push through and you have to just strive For more dire need, you can burn a willpower. And in the game, the function is you get three more dots, but it's showing that you're pushing yourself beyond your limits.

Creed 5:09

If you run out of willpower, you're basically fucked. Yeah. So how we can regain that willpower, we have these things called vices and virtues, each picked from the book, it's based off of the seven deadly sins, and the seven Heavenly Virtues and whatever the fuck. And if you fail your vice in a story driven way, you get one willpower back. If you feel your virtue in a way that is narratively satisfying, and puts your character at risk in some sort of way. You will regain all of your willpower.

Nat 5:52

Yeah, it has to be something difficult. You can't just help a kid cross the road. Yeah, and

Gabbie 5:57

you can't. A lot of the times we will do stuff that will either be our virtue and vice and totally fucking forget about it. Yeah. So if

Tryston 6:05

you're yelling at your phones, or whatever you're listening on, totally understand we are to Yeah.

Nat 6:09

So the way health works, actually. So there's different types of damage there is bashing, lethal and aggravated aggravated, you can tell how much we use that one. Most of the time, you're gonna get bashing that's like getting thrown into a wall. But lethal is like a nice shot or sliced

Tryston 6:27

and it takes more time, the harder the dance creed you want to go over this.

Creed 6:32

Sure. It takes more time to heal the aggravated and lethal than it does bashing. Usually, the way we do it is if you drop to zero health with bashing damage, you're just unconscious. If you drop to zero with all lethal damage or aggravated damage, your fucking dead and then a special thing on aggravated if it's not treated. It does get worse and it's

Jessica Heidrick 7:01

permanent. Aggravated is typically something like you lose a limb or something like it's real hardcore.

Creed 7:09

Very bad.

Gabbie 7:11

If you're a World of Darkness player or you're familiar with the character sheets we're talking about. You will notice we haven't talked about flaws because we don't use them. Yeah, fuck flaws

Nat 7:20

I don't we're all flawless. Yeah, we're

Gabbie 7:22

flawless.

Jessica Heidrick 7:22

I just don't Yeah, it

feels gross to kind of use those as a mechanic. Yeah, a little bit.

Nat 7:28

There's parts of world of darkness that are a little bit dated. There's a what is called derangements. And in some of the derangements, you can tell that it was written a while ago, things like depression are included in that. And so we carry pick a couple things,

Tryston 7:44

again, heavily homebrewed a lot of things were like, Oh, we like these some of these things. We are more specifically our GM went through and went alright, here's how we're going to do this and kind of made their own system with it. And we use those systems. So if you're if you're a real nitpicky on what rules we use,

Jessica Heidrick 8:01

I'm sorry, you'll probably hate me.

Nat 8:05

Yeah. Well, that's okay. Let's try to keep in mind that this is a narrative more so play through it's not as technical. No,

Jessica Heidrick 8:12

yeah, not at all technical and it's all my fault. Blame it completely on me. I am not

Nat 8:17

everything that happens here is your fault. That's all remember us of the players are not at fault for anything.

Jessica Heidrick 8:24

It's all me.

Nat 8:25

I'm a perfect angel, God said.

Gabbie 8:28

Have you talked about merits? A little? Yes,

Jessica Heidrick 8:31

we did talk about merits. I'm talking

Creed 8:34

about the really, really small things. Size we calculate, and doesn't it doesn't fucking matter. But the motion of the speed is calculated and also doesn't fucking matter. Defense does matter. We usually forget about it. But defense.

Nat 8:52

We remember when it's really important. Exactly. Like if I get hit and I die. We're gonna remember defense.

Creed 8:58

Defense takes dice out of the attackers pool for when they're trying to hurt you. Same with armor, but I think that's only for ranged weapons. Yes. The real one we care about is the initiative modifier, which is added to a single dice we roll when we're rolling initiative. In rolling initiative, you just will roll one dice, add your initiative modifier, and again, 10s are rerolls so you can get a wicked high initiative modifier.

Jessica Heidrick 9:28

I do want to stress that with this. And I know it's been mentioned a little bit. It's super simplified so that gameplay isn't slowed down by like a lot of math or anything like that. And I know like d&d is such a wonderful treat for a lot of people. But World of Darkness is a little more streamlined for story. So it's just D10s, like that's it. That's the only dice that you use. Yeah,

Tryston 9:54

and now we are talking about the base characters human vanilla ass-sheet. Some campaigns revolve around one archetype, some werewolves, some vampires, some hunters, some changeling. Some of them are awakening, which is kind of the one we're doing where you can branch off into

Gabbie 10:12

all of them. Hold on.

Tryston 10:14

They don't. Oh, shit. cut this part out fucking nevermind. In the wake

Nat 10:18

in the first episode justice, it's my name. Yes. You

Tryston 10:23

know what I'm talking about? Hey, don't ever doubt me. As desperate you're going through. Those sheets are different than the ones we're describing. Because I know in changelings, you have? What's the what's their kind of veil? Is it or whatever? changelings

Jessica Heidrick 10:38

the Oh, the last and remit? Yeah. First one. I think changeling. The last is the second or vice versa. changelings

Nat 10:46

have a thing where it's kind of how unhuman? Do you start to look, it's similar to the mist idea in like Greek mythology, and that sort of thing of hiding things from regular humans

Gabbie 10:57

or a specific character in the campaign.

Tryston 11:00

But each each things each thing you can either evolve to however you want to look at it has their own things and skills you benefit in choosing to go down that path, their

Jessica Heidrick 11:13

own character options, character sheets, details for how they transform. And again, I don't stick to a lot of the lore provided in the books. It's just straight up. I don't. So she's

Tryston 11:28

saying she thinks they're bad and awful. Better.

Nat 11:32

There's a lot of it that is very much pieces of its time. Like

Gabbie 11:36

To be frank I think there's nazis in one of the books. Yeah, yeah.

Nat 11:40

So in the future, if any one of our players do become something not human, I think at that point, we'll probably go over what their sheet starts to look like and that sort of thing.

Tryston 11:49

Oh, real fast leveling up. So as we level up, we'll talk about getting dots. So again, it is very story based. So we'll get more dots, the better we play into story, or roleplay, which we can then use those dots to level up our skills and attributes. So if we wanted to level up skill, it takes so many dots to bring it from two to three. If we wanted to level up an attribute, it takes like five times that many to level up from two to three, just to just because those are core attributes. And those are harder to get better in.

Creed 12:20

Yeah, read that we go over combining attributes and skills.

Speaker 1 12:26

touched it. Yeah, kind of so. So

Creed 12:30

rolling, right, when we say pool, what's in a pool. Usually the way it works is shut up. Anyway, we'll be given a challenge that we want to overcome, and the Game Master will tell us what to roll to make our pool and that will usually be one of our attributes, and a skill combined. So you'll hear a lot of like, roll wits and composure or dexterity and firearm or brawl and strength. So you're combining an attribute, which is a raw ability with a skill that fits what the challenge is asking you to

Nat 13:08

do. Like perception wits plus investigation?

Creed 13:12

That's a big one. Yeah,

Gabbie 13:13

you'll hear that a lot. For example, Dorothy has three in wits and one investigation. Very cool. Well, so her pool will be four. So okay, well, let's

Tryston 13:29

keep going and kind of saying what Dorothy's strengths and weaknesses are do we feel we've covered everything? i Yeah, yeah, so then let's just yet Oh, quick kinda

Jessica Heidrick 13:37

there is there's like a cheat sheet but most of the time I will let characters argue for rolling different dice pools for different situations. So for example, if they come across a locked door, like they can strength and Brawl it to try and beat the door down or they can larceny and dexterity if they want to try and pick the lock. So I give a lot of freedom on what they do. Yeah,

Nat 13:57

like to make a molotov you need a cocktail.

Gabbie 14:02

We won't even argue we'll just be like, I'm rolling this and you're like, Oh, sure. Okay.

Nat 14:07

Yeah, I know. At that point, the dice have left your hand.

Jessica Heidrick 14:11

So yeah, let's go over each character strengths and weaknesses a bit. Dorothy?

Gabbie 14:15

D has no weaknesses. It is amazing.

Nat 14:19

Vince let me turn off the lights real quick.

Gabbie 14:23

Yeah, that would be a weakness of hers. Dorothy is very good with her. Strength. And in medicine, strength and medicine, Dorothy good. Dorothy is okay at talking to people. She likes to connect with others on certain things or just she has a very friendly presence. Unless you are not friendly to her. You mess with the paws. You get the cloth. Hey, you

Tryston 14:53

said this and it's going out.

Gabbie 14:57

Gabby quote so you

Nat 14:59

I love Oh, you're taking ownership.

Gabbie 15:03

You can get a tattoo

Nat 15:08

No, yeah. So Dorothy is very empathetic and it's very fuck around and find out with empathy. Yeah,

Gabbie 15:13

yeah. But she has a smile on her face but she got those guns out guns out. Sun's out. I'm just if you also want a tattoo of that.

Speaker 1 15:21

I don't think that's I think it's sort of a trademark. To today it's open source. It's like Mickey Mouse.

Gabbie 15:26

It's okay, steamboat.

Speaker 1 15:31

I knew that was gonna say Gaby off you little marketing man.

Gabbie 15:36

This has been recorded January 6. Oh, happy and

Nat 15:43

I remember being in journalism class when that was happening.

Gabbie 15:45

Oh my god.

Tryston 15:48

So Quinton, I built him. He his bread and butter is people. He likes to be in them. He likes to move around.

Nat 16:02

He likes to eat people. I'd

Tryston 16:03

be fucking stutter. I don't think so. And

Gabbie 16:07

that would have gone on you. Actually.

Tryston 16:12

Don't think I stuttered anyways. But yeah, so people are kind of His dealing. That's what he is very.

Nat 16:18

He stops hyperventilating. So

Tryston 16:20

shut the fuck up and let me speak

Gabbie 16:25

every inch of every it's

Tryston 16:27

not sexy. It's if he likes using his hands and I'm in. All right, we round it.

Nat 16:33

That's why he's bald. So we just go.

Tryston 16:38

Okay, all right. So again, as I said, I don't know if we've cut out the part where you laughed over everything I said. But his bread and butter is people being around them and being just near them and how he can either manipulate them to what he wants or tour he can appear a certain way to them. However he needs it. I guess that's kind of his primary is his people. The secondary is his dexterity, his sleight of hand he is a magician. So he is very deft with his hands everything else he's not very strong. He has he has more wits than any anything else. Wits and dexterity is highest and then his weakest category would be his physical physicality besides his dexterity. For his attributes and for skills. My mental is what I have is my weakest for Quinton.

Nat 17:26

All right, it's my turn. Hi, I play Atlas. So with Atlas, he is kind of a piece of shit. Atlas is definitely more mental, more computer based. And he is not very strong socially. And he kind of has to really figure out how to be strong physically. And because he lacks in those two areas, we get into some wonderful situations with Atlas. But since he's he understands a bit of medical because of his use with drugs in the past and also his mother. He kind of knows how to not kill himself when using syringes and also that sort of thing. But overall, he is very intelligence based and does have when it comes to physicality, a higher dexterity read.

Creed 18:14

James is just a guy, really. He's built very socially adept not as much as Quinton is. He's built on specifically reading people. And that's based around his time at the tables. Because everybody has its own. His second highest is going to be his physical stuff, because he's rocking that dad strength. Father, you'll find out why don't you? Oh my

Unknown Speaker 18:45

God, we've been here for so long. I

Gabbie 18:46

need to know. I want to see James versus Dorothy.

Creed 18:50

Let's make it happen, like in a fistfight or in mother and father instinct. But

Gabbie 18:58

by Jesus Christ that's traumatized. The children.

Creed 19:01

Yes. Okay. And then, you know, I don't think he made it through high school. So he's very, not academic driven. Mental is his weakest. I put all four of my dots that I had for mental skills in solely investigation. And anything else he knows bummed about. But he's very good at shooting, which is interesting. And he knows how to fight especially when he's drunk. And everything else is social, whether it be bluffing persuasion, or reading if the others are doing the same. Yeah, that's about it. Really. Okay. Well,

Jessica Heidrick 19:50

I think that's going to do it for our rules. sesh

Creed 19:53

if you want to know more, look it up and look at our character sheets, you folks Yeah,

Gabbie 19:57

and follow us on social me. Do tick tock Instagram Facebook page Reddit Reddit yes join our speaking

Nat 20:05

of our social media and all that stuff if you have anything that you thought was really funny or if you have a question about how something works or anything that happens any comments concerns then throw up on our social media. Also

Gabbie 20:18

if you make fan art of us I will kiss you on the mouth that would that

Tryston 20:21

is not not legally obligated but no physical obligation will be kept Tristan

Gabbie 20:28

really wants to kiss people Oh,

Tryston 20:30

okay. Just because I look at Creed during the whole podcast doesn't mean

Speaker 1 20:37

I fucking each other most of the time of recording

Gabbie 20:40

if you do one of Clinton's bald shiny

Nat 20:44

turtleneck he wears in the first episode and his scarf

Gabbie 20:49

remember that but creed Did you remember that? Tristan? Yes. What? Okay, good. Good on you. I

Tryston 20:55

did get fucked. I remembered shit about my character. Okay. And

anyways, we're devolving into an argument. We're going into here you might as well hit that thanks for the wrong

Jessica Heidrick 21:39

Thank you for listening to chance die. A special thanks to my lovely husband Mark for all the composition of our music, his technical wizardry, and of course for putting up with all of our shenanigans, especially me. Also, another thank you to Gabby who plays Dorothy for lending us her graphic design expertise. And naturally a huge thank you to our audience. We would not be able to do this without all of you. So thank you for listening, and join us next time on chance die